Only Disturbing Effect In Most Haunted


British TV


Most Haunted (2002)

Appears in

Throw Some Lawl Back At Em





Played by





Melies Moon



ODEMH comes out of a TV and haunts the battlefield.

Special Attacks

Neutral B - Window Anomaly

ODEHM casts a window that, when hit, sucks the damage of the move. It can take the damage of more than one move (up to 100%) then, when given a command, release the stored amount in a short-range blow. The window doesn't take damage from special attacks, but it can still block them all besides side specials. At low damage absorbed, it can save ODEMH from a fall.

Move Origin

One episode of Most Haunted had the crew come across windows which showed weird people-shaped beings outside them in the Infra-red view.

Side B - Temperature Heist

ODEMH fires an anomaly with unpredicatble patterns that has two separate effects. The first one is Hot Blast, which harms opponents when hit and makes them all slippery. The other one is Cold Blast, which freezes opponents for a few rather than do harm. The anomaly also makes traps and items float, but it doesn't really change their effect in any way, shape, or form.

Move Origin

In a newer episode a puff-like ghost flies down the hallway very quickly. Also the move references constant temperature changes hosts detect during the show's ghost hunts.

Up B - Vanishing Mystery

ODEMH becomes a speck of ghost light, technically vanishing and making it hard to see. If ODEHM passes through another player as a ghost light, the opponent, the opponent is harmed. If ODEHM turns into a gohst light as ODEHM falls, it automatically saves ODEHM, regardless of damage. This can be broken by moves like Hogan's leg drops and ground pounds.

Move Origin

In one episode, Yvette notices strange blinking lights near furniture.

Down B - Door Anomaly

ODEHM casts a door, which is mroe of a setup trap unlike Window Anomaly. If opponents walk into the door, they get bumped away. If ODEHM hits an opponent into it, they're stuck, allowing for ODEHM to suck up health from them. The door also functions against ODEHM if one slams it on the anomaly, making it "give out" healing energy. The door fades away after 8 seconds, ending the vampire act automatically. Wait 40 seconds to cast another door.

Move Origin

In the Mains Hall episode (where ODEMH also comes) medium David Wells leans on an old door which makes him emotional.

Final Smash - Lights Out?

ODEHM makes the lights go out and swoops across the pitch-black screen, causing two opponents to blow up and one to be knocked down.


KOSFX: *bell toll*


Up: *spins around in the shape of a clover*

Sd: *reads "Cero Miedo"*

Dn: *makes a face and lets out muffled laugh*

Victory Options+Failure/Clap

1. *heads back into the TV*

2. Ciaran O'Keeffe: "My first reaction was that it could be cobwebs." *screams after ODEMH passes through*

3. Yvette Fielding: "Until next time, sleep tight."

Failure/Clap: Staticy mess

Standard Attacks


  • Neutral attack - Attacks with the tip of its top.
  • Dash attack - Turns into a spider and moves forward
  • Forward tilt -
  • Up tilt -
  • Down tilt -


  • Forward smash - Warwick Hall Priest appears in front of ODEMH and attacks the opponent
  • Up smash - Turns into a cannon and launches a puff of smoke at the opponent.
  • Down smash - An image of David Wells appears and slowly moves forward in a short distance from ODEMH, dealing damage to the opponent who touches it.

Aerial attacks

  • Neutral aerial -
  • Forward aerial -
  • Back aerial -
  • Up aerial -
  • Down aerial -

Grabs and throws