Heavy Weapon Guy
Heavy SBL intro




Team Fortress 2

Appears in

Smash Bros. ARL





Played by

Gary Schwartz




Neutral B - Natascha

Heavy brings his lovable Natascha gives 7-13 damage. Keep B hold To charge the shots.While Charging you can move back & forth, & you can jump(no double jump), After 10 seconds pass, or if you press B, you will fire Automatically for 5 seconds. Press B again or wait for 5 seconds for the gun stops firing. After that you can't shoot Natascha for 30 seconds, unsless you pick up food from, example Party ball, Which contribute torwards your ammo.

Side B - Shape Jab

This short & cheap knockback attack is useful when your Opponent is at high damage.(Note:Use this when Natascha is not Available at any given time.)

Up B - Flying Sandvich Ride

During Flight can control it in all possible directions(Note:You can press B to an Arieal attack of your Opponents). End the attack by pressing A or C, Getting hit by an opponent, or by Crashing.

Down B - Boxer Uppercut

The Heavy will dose a uppercuts while wearing one of his many pairs of gloves. There are many possibilities for this move:

All of the possibilities for this move
Gloves Description
Normal Fists Opponents hit by these will take 10% damage.
Killing Gloves of Boxing (KGB) If an opponent is hit, the strength of attacks for the Heavy will double for 5 seconds.
Gloves of Running Urgently (GRU) The Heavy will take 10% damage, but will deal 35% damage to opponents who get hit.
Warrior's Spirit Opponents hit by these will take 25% damage.
Fists of Steel Opponents hit by these take 8% damage, but these gloves can take shields down in one hit and gives Heavy temporary armor plates while the move is performed.
Eviction Notice Opponents hit by these take an initial 10% damage followed by 2% bleed damage over a period of 5 seconds.
Apoco-Fists Opponents hit by these take 50% damage.
Holiday Punch Opponents hit by these will enter one of their taunts. Which taunt it is will be determined at random.

Final Smash - Coward Killing Time

During the smash the fire stays in the straight line that you can't charge The Firing spree stays for 4 seconds, but if you fall into it's path it's still deadly. Medic will stay him to keep him Ubercharged through out the smash meaning you will be invulnerable from the back, front & ahead!

KO Sounds

KOSFX1: "Aah!"

KOSFX2: "Ow!"


Screen KOSFX: "Dah!"


Up Taunt: *eats a sandvich*

Side Taunt: "Ha!"

Down Taunt: "Who touched my gun?"

Victory Poses/Losing Pose

Option 1: "Cry some more!"

Option 2: "I have yet to know who could outsmart bullet."

Option 3: *poses with the rest of the mercenaries*

Option 4 (only against other TF2 characters): "You are dead!"

Losing Pose: Looks down while holding his gun.

Character Description

Like a hibernating bear, the Heavy appears to be a MEAN giant. Also like a bear, confusing his deliberate, sleepy demeanor with gentleness will get you ripped limb from limb. Though he speaks simply and moves with an economy of energy that's often confused with napping, the Heavy isn't dumb, he's not your big strong friend, and he generally wishes you'd just shut up before he has to make you shut up. Heavy's bio as described by Telltale Games Poker Night at the Inventory: The Heavy Weapons Guy is an esteemed member of the RED team where he works as a professional killer. When not embroiled in the eternal blood-soaked battle against team BLU, the Heavy enjoys classic Russian literature, listening to tapes and cleaning his minigun. He is as cold and calculating at the poker table as he is on the battlefield.