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AoSTH Sonic

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Toon Sonic
AoSTH Sonic SBL new intro
"I feel the need - the need for speed!"

Universe

Sonic the Hedgehog

Debut

Adventures of Sonic the Hedgehog

Appears in

Smash Bros. ARL

Nationality

Möbius

Playstyle

TBA

Played by

Jaleel White

Rival

Unknown

Bro

Toon Tails

Music

Sonic Adventure 2 - Live and Learn instrumental

Adventures of Sonic the Hedgehog Sonic (abbreviated to AoSTH Sonic) is the 13th character introduced, and the first out of four planned playable Sonic characters, the others being Dr Eggman, Silver and Classic Sonic. AoSTH Sonic is the fastest character in Super Smash Bros ARL by far, even beating one of the previous speed contenders. He uses his speed along with his cunning plans and thoughts to keep Mobius safe from Dr Robotnik and his goons.

Moveset

Neutral B: Chilli Pipe

Sonic holds the end of a pipe which spurts out a diagonal stream of hot chilli sauce. Coming into contact with the stream causes burn/fire damage. However, Sonic can't utilize this move on the ground very well as it doesn't get too far, so it is recommended to be high above ground to use this move at its best. It can also be used while jumping for aerial attacks.

Move origin

This comes from the episode Mad Mike Da Bear Warrior, where Sonic uses a pipe that launches chilli sauce to fend off a crocodile/alligator chasing their truck convoy.

Side B: Triple Spin

Sonic curls up and performs a dash, turning into a buzzsaw. Like with Pikachu's Up B - and to live up to its move name - Sonic can use three dashes at once. Landing a hit will score 10% damage, and the buzzsaw move can pierce through multiple opponents.

Move origin

This move comes from various episodes throughout Adventures of Sonic the Hedgehog, including in the title sequence.

Up B: Blue Tornado

Sonic curls up again - this time into a tornado that grows in size before stopping, and eventually fading out. During this, Sonic will launch upwards. Opponents who stand too close to Sonic while performing this will be sucked in and blown around without control, while taking constant damage.

Move origin

This comes from the episode Slowwwww Going, where Sonic uses his speed to create a tornado to launch Scratch and Grounder, Robotnik's main henchmen.

Down B: Parasol Protection

Sonic pulls out an orange parsol and holds it in front of his face, pointing up. This works in identical fashion to Inspector Gadget's Gadget Brella, but while Gadget's umbrella stops objects horizontally, Sonic's is more focused diagonally and vertically.

Additionally, Sonic can use this move in the air to pull out a red parasol to float down to safety - again, like Gadget. But Gadget can only use his Umbrella for floating for two seconds, whereas Sonic can float down endlessly (unless deactivated at will or attacked).

Move origin

Sonic uses the former parasol to block Boom-Boom's tears in the episode Big Daddy, whereas he uses the latter in the episode Over the Hill Hero.

Final Smash: Roadrage-on

Sonic jumps up and leaves the field of play. The match then cuts to a shot of Updike the rabbit sitting in a truck cab, where Sonic tells him over the radio to press the red button. Updike does so and the truck he is sitting in transforms into a dragon, which he bails out of. The dragon is then seen flying off behind a castle, before it suddenly drops down onto the field of play.

This is where the Final Smash actually begins. Sonic's moveset and attacks take a (almost literal) back seat to the truck dragon. Using any button to attack will have the dragon let out a burst of damaging flames with medium-high knockback. Ground movement is non-existant, but using a jump or the Up B will make the dragon leave the ground and fly endlessly unless steered to the ground. Additionally, using Down B while airborne will turn the dragon back into a truck, which then bodyslams into the ground before turning back into the dragon. This goes on for 25 seconds, but can end prematurely if the player accidentally KOs the dragon. This, however, won't affect Sonic's stocks. After the final smash ends, regardless of which route was taken to end it, Sonic falls back to his starting position before the Final Smash was utilized.

Move origin

Likewise with the Chilli Stream, this also appears in Mad Mike Da Bear Warrior, and is used to counter Sir Humoungous, a knight which Scratch and Grounder conjure up to fend off Da Bears, who are manning the food convoy that Sonic, Tails and Updike are part of. Tails made the modification to turn the truck into a dragon and vice versa, as explained by Sonic when it arrives on the scene.

Taunts

Up: Turns and asks the player "Is he serious?" while pointing with his thumb

Side: Says "I hate sitting around with nothing going on!" while squatting

Down: Muses, "For that he had to train?"

Victory Options and Lose Pose

Option 1: "See ya, lame-os!" Dashes off

Option 2: "Guys like you outta know when to quit!"

Option 3: Laughs while standing on the right side of the screen

Loss: Sits, holding head up with hands

Trivia

  • AoSTH Sonic is one of two characters with a Super Smash Bros U/3DS-esque poster, the other being Willy Wonka.
  • At the end, Tails mentions that he has been waiting a whole month for the moveset, which is a valid point, considering that Inspector Gadget's moveset was uploaded about a month ago.
    • Sonic also says it doesn't get done fast enough, another valid point.
  • Sonic breaks the Fourth Wall in this moveset. A lot. Possibly more so than the other characters notorious for breaking the Fourth Wall in SSBARL, mainly the TF2 characters.
  • The messages in between Sonic's Taunts and Victory Options (and in between Victory and Loss) are parodies of the PSAs that occur after the episodes in shows like Adventures of Sonic the Hedgehog. The same applies to Inspector Gadget.
  • Sonic appears to be very dissatisfied with Super Smash Bros ARL's opponent quality. Two of his three Taunts seem to refer to his opponents in a negative light, and one of his victory options has him saying that they should have quit a long time ago.
  • Keeping on par with his speed in the show, Sonic is easily the fastest character in the roster so far.
  • Ironically, Dr Eggman - the main antagonist in the Sonic series - is revealed to be next, followed by a four way battle between Toon Ganon, Silver, Hotel Mario and King Koopa.
    • You can vote between the four on the home page of this wiki.
  • King Koopa appears for the first time in this moveset.
  • Characters speculated in the series are shown more in this moveset, during Sonic's KO SFX:
    • Dallas (Payday series)
    • Toon K. Rool (Donkey Kong Country - the TV show, mind)
    • Classic Sonic (Sonic Generations)
    • Toon DK (See Toon K. Rool)
  • This means that all four characters shown above are now confirmed to appear later in the series.
    • All four characters have also appeared at least once before in other movesets, and have been hidden or obstructed from view at least once.
  • The mystery character is still unknown, and her legs are shown again in Sonic's taunts.
Playable Characters in Super Smash Bros ARL
Heavy / Scout / Pyro / Demoman / Soldier / Spy / Medic / Sniper / Engineer / Michael Jordan / Willy Wonka / Toon Sonic / Inspector Gadget /

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